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Traysikel - Ride or Die!

Adventure Module | 14+ | 2-5 Players | 4 Hours

You are the cabbies who ferry without question, commune with spirits, and cross steel with colonizers.

Traysikel is a dual-pamphlet system-agnostic fantasy motorcycle adventure for 1-4 Players and 1 GM by Rhodrick Magsino. Players will ferry a Babaylan fugitive across the jungle mountain on a tricycle taxi, battling nightmarish monsters while navigating through the island’s violent colonial occupation and its brewing revolution. Inspired by: 400 years of imperial colonialism in the Philippines, the revolutions that won its independence, the shaman women who led indigenous communities, and lower-mythology creatures/folklore. Game design and art by a Filipino-American creative team. This one-shot adventure is a lead-in to a campaign adventure book currently in the works to be released in 2024 by Rhodrick & Alewood Games.

 

Traysikel will launch on Crowdfundr on 2/7/23 at 10am ET

Rhodrick Magsino - Game Designer

Ramon Gil - Cover Artist

Specifications:

  • Two - Tri-Fold Pamphlets 8.5" x 11"

  • Full Color or B/W

Gallery

Reviews

""Immediately engaging and immersive--cinematic and accessible in equal measures! Traysikel is a wild and exciting ride. The setting is revealed in a way that kept me hooked into the lore while constantly (delightfully) navigating the action."

William L. Cox (Game Designer: Outsider)

"A versatile adventure that can jump-start a campaign, serve as its climax, or stand on its own as a truly unique one-shot. Traysikel is kinetic, immersive, and full of Southeast Asian swagger."

Alex H. Cheng (Game Designer: Giga-Robo!)

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Traysikel Features...

  • Dual-pamphlet design with interactive playmat for Players and story queues for GM.

  • Non-stop action and memorable NPCs in an adventure that unfolds in a single night.

  • Imperial colonialism & Filipino revolution translated into a dark fantasy adventure.

  • Motorcycle combat, travel, and customization for a unique trek through the jungle.

  • Point-Crawl adventure with randomized events, settings, and encounters.

  • Detailed Monster & Encounter descriptions inspired by indigenous folklore and history.

  • Style mechanics that throw players into the hot political center of a polarizing revolution.

  • Curated 4-hour music playlist for Game Master prep, or real-time gameplay.

  • Cover art by Filipino comic artist Ramon Gil.

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